Showing posts with label Atlantica Online. Show all posts
Showing posts with label Atlantica Online. Show all posts

31 December 2020

Home


Welcome to the blog made to contain some of my thoughts about the game Atlantica Online.


Nothing big, but nothing that small. Mostly I want to have a location to dump all my gathered data, my videos, usable files and other stuff.


Usually, you will see post about a Sword Main soloing some TBS fields. Also, that's the first reason to create this blog, a small complementary work to what Claudius of the blog Secrets of Atlantica is doing.


You can check the videos in my YouTube channel, but, mostly, the videos are embedded in posts here with more info.


Just on the top right of the blog is an option to receive my posts by e-mail. That free you from the hassle of coming back to check my blog all the time.


Enjoy your time here :D


Atlantica Online: Copyright 2011 Nexon Korea Corp & Nexon America Inc & Ndorrs Corp. All rights reserved.

16 March 2013

Heart of a Fisherman 2013

Heart of a Fisherman event consist in a fishing event with some welcome changes to the system: The option to buy baits for gold and the option to buy baits with currency, without direct atlas ore conversion, which helps to avoid increase of demand in atlas ore.

This event is being host at International Atlantica Online Servers from March 14th, 2013 until April 4th, 2013.

22 February 2013

Tomb of Immortals 2013

Tomb of the Immortals is the complementary event of Twisted Bran Castle, as you might get up to +10 Elizabeth's Blood Red Bracelet which is the perfect complement for your Elizabeth's Blood Red Earrings.

10 February 2013

Valentine's Day 2013

A small analysis about the 2013 Valentine's Day event, which is happening from 7 to 21 of February.

27 January 2013

Beginner Gift - Experience Upper Limit

Sometimes I get bored and give some money gifts to random beginners. I usually aim at the maximum experience per value available to my level, but I always forget to take note of what it is.
This post will be basically that: A place to remember how much you can give, to maximize your experience income.

19 January 2013

Experience Upper Limit - Update 1

Dear Readers,

Today I started an update of the old post Experience Upper Limit - Maximum Experience Attainable at Each Level.

Basically, the old post is mostly wrong because it uses the max experience attainable at TBS as reference, and as already discussed over a couple of forums, the experience earned has different limits for TBS and QUEST.

This need to be addressed, and will be over time. You can check the original post for a complete picture of how is the progress.

If you have knowledge of any limits feel free to post them in the comments.

Enjoy your time here :D

03 June 2012

Labyrinthos - Update 1

Dear reader,

The Labyrinthos post was updated with the correction of some info, added a video of the box contents and added an attack scheme section.

You can check the updates in the original post.

Enjoy your time here :D

Mine Expedition - Experience Received While Mining

Have you ever asked yourself: How much experience my mercenaries will receive while they dig?
I asked it myself several times, and today decided to solve the mathematics behind it.

25 May 2012

Boss Killing Formation - Yggdrasil's Three Gateways

One of the most interesting factors about the new dungeon is that monsters seems to have shadows that spawn after dungeon start and only stop to spawn after gates are killed. In matters of finishing the dungeon that means that gates must go down as fast as possible, else you will need lots of cleaning teams for the huge amount of extra monsters. In this post I will discuss the self-made one-man formation for killing the vicious gates that guard the 3 floors of that dungeon.

07 March 2012

Experience Upper Limit - Maximum Experience Attainable at Each Level

The table of upper limit of experience income is a private project I did for a bigger purpose of write a guide to define the best method of leveling mercenaries. Never reached the big purpose until today, but you can see bellow the table of upper limits and do it for yourself.

28 February 2012

Momentum System

After some research in forums and in fights, I'm pretty confident to post about the Momentum System.

29 January 2012

Opening the Second Acong's Gift Box


After waiting patiently for 4 Atlantica Days to happen, and receiving my 40 Atlantica Day Coupons, finally I put my hand on the infamous Second Acong's Gift Box.

17 January 2012

Boss Killing Formation


A Boss Killing formation means you will play manual. To handle bosses in auto battle you must be already 20 levels above the boss level or über geared. To play manual and be effective, you need a good set of mercenaries, and that is what this post is all about.

If you don't want the details, rush to the end to see the resume and the videos.